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What is Gamification? And what is not.

What is Gamification? And what is not. thumbnail

Pro Tips to Supercharge Online Learning

Training presentations can be dull events. You try hard to be engaged with the barrage of slides that pass in front of you. But you just can’t keep your eyes open. It’s just too linear. Not engaging enough. Despite the efforts of your teacher. Now...

Big Gamification in a Big Data World

We have highlighted the high need for much higher user engagement again and again. And this need for engagement has not changed in any way. How do we know? The numbers don’t lie. User engagement is still low. For example, did you know that a...

Guiding Consumer Motivation for the Greater Good

Guiding Consumer Motivation Most people want to feel like a hero and contribute to a greater good, something bigger than themselves that provides meaning. But many lose heart when that comes at a cost. What if I told you that you can do something good...

5 Secret Ingredients for Audience Engagement in Museums

In a previous article, we shared with you 12 Gamification examples regarding the transformation of visitor experience in museums. That article showed a diversity of initiatives from museums to foster audience engagement. However, it also revealed that these initiatives did not engage visitors in the...

8 Tips to motivate Social Media activities in your company

Many employees are constantly on Social Media, yet they rarely post about their companies or industry. Posting about their social life is just so much more engaging it seems. But companies lose out on a major Social Media marketing resource by not utilising their workforce...

Can The Witcher teach us about Customer Loyalty?

NETFLIX’s game-based The Witcher Series is popular. Very much so. In the first 3 days of its release, more than 30 million saw it. Meanwhile, millions more have played The Witcher Game Series. OK, it is popular, but why should businesses care? Why should you...

Remote Working: making it work for your employees

Remote Work in an Experience Economy In traditional office setups, employee engagement continues to be low. Active disengagement or even sabotage of work processes seems to be the norm for 20-25% of the workforce. Only 15% are engaged. Daunting numbers indeed and these numbers have...

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