Octalysis taking lead in the Academic world!
The gamification market is estimated to grow from USD 1.65 Billion in 2015 to USD 11.10 Billion by 2020. This increasing demand is bringing more and more actors to the global market. Since Yu-Kai published the Octalysis Framework in 2008, it has been organically translated…
The Astronomy of Corporate Employees: Stars, Proto-Stars, Novas, and Black Holes
Using Astronomy to Understand Your Employees Just as there are many types of entities in the universe, there are also many types corporate employee types. By recognizing these types of employees you can design your employee engagement and development can help them navigate to become stellar…
Why Human Resources Gamification Improves Employee Engagement
Human resources gamification creates engagement Imagine a workplace where your employees effortlessly know which problems to solve and work together to solve those problems, each and every day. Gamification and human-focused design are relative newcomers in the space of workplace and employee motivation. Yet they…
Are You Taking Your Role as Chief Learning Officer Seriously?
Demand for Great People You’re probably asking more and more from your employees. After all, people are often your business’s competitive advantage. Are you giving them learning opportunities and training in an accessible and personalized way? Focusing on development, growth, and learning creates mutually beneficial relationships…
How Telecoms Can Create Loyalty Through Marketing Gamification
The Telecoms Margin Mix is Shifting to Lower Margin Data Services Gone are the days when large telecom companies were masters in their own markets. Gone the days that you would sign up with a provider for life. Easily accessible alternatives like Skype, WeChat, Whatsapp…
The 4 Phases of an Employee Journey: How to Ensure Top Talent Stays Engaged into the Endgame
Employee Engagement Gamification: It’s Still All About People How will your company be successful in the next 3-5 years? Why do you think your products or services will take the marketplace by storm? Do you think it is the head start on your competition or your company’s…
Customer engagement design is the key to traditional bank survival
Traditional bank-to-customer relationships are slipping away Historically, big banks held all the cards in the financial services game. But the rise of online competitors has resulted in the oligarchical banks losing their once unassailable positions. Increasingly, customers are taking their business to financial providers that are…
The why and how of Gamification in Education
The need to restructure and create engagement in education is probably one of the biggest drivers of the meteoric rise in the interest in Gamification. Participation in digital engagement conferences like EduTech (http://www.edutech.net.au/workplacelearning_speakers.html) has grown to record levels. The amount of education providers that were…
Three Start-up insights from Octalysis Gamification
When I started up my first company I was, like many other entrepreneurs, constantly bombarded with tips, tricks and “how to’s” on making it in Startup World. Here are three lessons from Octalysis Gamification that helped push my business forward!
FREE lessons learned from Octalysis Design projects
Ever did a project and thought: “Mm, I have seen this challenge before. Maybe with another client? Dang, I wish I had written down the things I learned then, to make my life easier now!”
We do a lot of projects and try to learn our lessons well: after every project we write them down. Now we have a handy database with lessons learned that all our team members can tap into!
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